Wallet
To develop and implement a wallet with binding to the most popular cryptocurrencies: Mine, Plex, Tether ERC20, Ethereum, Tron, Tether TRC20, and Bitcoin .
Microservice for access to a crypto wallet, along with the possibility to make financial transactions and balance top-ups .

MinePlex is an innovative CrossFi project that combines the stability and liquidity of traditional financial instruments with the security and transparency of blockchain technology .
Implementing a microservice that would help a user to access a crypto wallet, perform financial transactions, and replenish the balance at any time and any place .
HTML, CSS, SASS, JavaScript, React, Next.js, Redux
TypeScript, Nodejs, NestJs, MongoDB, PostgresQL, Nats, RabbitMQ, GraphQL, Docker, Kubernetes
Git, GitLab, GitLab-C
Development of the possibility of issuing named virtual payment cards with further automatic linking of accounts. The issued cards should make it possible to pay in online stores and resources that have connected the payment system through the Payment microservice .
Development and implementation of a crypto wallet with the ability to generate, manage and perform financial transactions. Implementation of management of the most popular cryptocurrencies: Mine, Plex, Tether ERC20, Ethereum, Tron, Tether TRC20, and Bitcoin. The platform itself should give additional possibilities to transfer funds from a microservice personal account dashboard.collabor.place to a wallet, binding and unbinding Mine token to/from Pool .
Implementation of an additional "Balance" entity for using the Plex token in other solutions and platforms. Implementation of balance management (resources) that are used in:
During the intensive development, the ITSYNERGY.DEV team implemented and developed successful solutions and processes. The development began with prototyping, based on which the main sections of the future project were created. All team members participated in the design. As a result, the architecture was laid not only for the microservice itself but also for the backend part, security, and fault tolerance .
Based on the prototyping, there were 3 main phases of development. Each stage went through all the phases: starting from design and finishing with testing :
To develop and implement a wallet with binding to the most popular cryptocurrencies: Mine, Plex, Tether ERC20, Ethereum, Tron, Tether TRC20, and Bitcoin .
Developing the ability to issue a MinePlex virtual card for online and offline purchases for cryptocurrency in MinePlex partner services. Implementing accounts and linking to the card. To display the MinePlex card, develop a simple and intuitive verification .
Creating an internal service "Resources" (balance management). An important implementation is "Resource Management" where the ability to transfer funds from MinePlex Money to MinePlex Finance and vice versa is displayed — a solution that allows further conversion of Plex token into fiat .
Co-Founder MinePlex, Александр Мамасидиков
“ I always say that anything is possible if you have a strong team. I've got people behind me who are professionals and the best community possible. Together we can change history and reality, where blockchain is an integral part of it ”.
High functionality, modern design, and increased performance of the system allowed MinePlex to easily present its idea on the crypto market and to declare itself as a competitive project .
As a result, it was possible to develop a system of electronic wallets that allow: .
Crypto-community introduced the project, which has been successfully launched, is available worldwide, and has been translated into Russian, English, French, Portuguese, Spanish and other languages. The project is constantly supported and improved by our team. We have our own support team, which keeps in touch with users and solves all their problems. The marketing department is trying to develop and expand the geography of MinePlex users, which already covers about 100 countries, and the number of logins and registrations reaches 20,000 users from just one country .
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